modular urban lighting

A City of Choices

Do I have the right to decide how much light a city should have?

Light pollution is a problem of intensity, direction, duration, and accumulation. This project turns that question into a modular installation: press a unit, add light to the city, and watch individual choices become skyglow.

Lit modular city model at night

02 Inspiration

The value of darkness

Following my initial observation of light pollution, Taylor Stone’s paper The Value of Darkness: A Moral Framework for Urban Nighttime Lighting provided a new way to read the issue. Instead of focusing only on the negative effects of excessive artificial light, the paper asks what positive environmental, social, and cultural values are contained in darkness itself.

Light pollution ≡ Value of darkness

Who has the right to light the city?

03 Research

Mindmap

Project mindmap: revealing the invisible ecological layer of the city

04 Concept

Urban context as a design dataset

Building on the question of how much darkness a city should preserve, I translated real urban lighting conditions into a modular spatial system. By abstracting residential, public, commercial, and entertainment lighting into different forms and materials, I explored how each type of light occupies and reshapes space.

Urban context as a design dataset, abstracted into residential, commercial, high-density, and entertainment lighting types

One unit: right to darkness

Press to decide. Participants press individual modules to switch different urban light sources on or off, turning a physical gesture into a lighting decision.

Accumulation creates consequences. As more modules are activated, overall brightness increases and triggers environmental feedback, modeling how individual choices accumulate into city-scale light pollution.

Press to decide lighting cube: off/on gesture and exploded module diagram

05 Prototype

Modular urban lighting installation

Small frosted light modules diffuse light evenly. Large transparent modules create varied heights and light diffusion. A modular base with Wago connectors integrates channels for power and control. The acrylic light cube is 30 × 30 mm.

Prototype board: model structure, interaction steps, element list, and material workflow

06 Module testing

From digital model to physical prototype

Module testing: 3D printed covers, frames, and a lit cube
Module testing: taller module body and base frame
Module testing: assembled lighting unit on a modular base
integrated prototype
Integrated prototype: a hand lighting modules on the city model
Integrated prototype: city model views in daylight and lit at night
Integrated prototype: lit city model on a black background

UI DESIGN

NOCTURNE urban light ecology interface on two tablets

Key takeaway